National Open University Library

Artificial intelligence and playable media / (Record no. 14021)

MARC details
000 -LEADER
fixed length control field 01813cam a2200193 i 4500
INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781003225072
INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781032124810
INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781032124810
DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.3
MAIN ENTRY--AUTHOR NAME
Personal name Freedman, Eric,
TITLE STATEMENT
Title Artificial intelligence and playable media /
Statement of responsibility, etc Eric Freedman.
Copyright Date
Place of publication New York :
Name of publisher Routledge, Taylor & Francis Group,
Year of publication or production 2023.
PHYSICAL DESCRIPTION
Number of Pages 1 online resource
SUMMARY, ETC.
Summary, etc "This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyday life. From video games to robotic companions to digital twins, artificial intelligence drives large sectors of the culture industry where play, media and machine learning coexist. This book illustrates how playable media contribute to our sense of self, while also harnessing our data, tightening our bonds with computation and realigning play with the demands of network logic. Author Eric Freedman examines a number of popular media forms - from the Sony AIBO robotic dog, video game developer Naughty Dog's Uncharted and The Last of Us franchises, to Peloton's connected fitness equipment - to lay bare the computational processes that undergird playable media, and addresses the social, cultural, technological and economic forces that continue to shape user-centered experience and design. The case studies draw from a number of related research fields, including science and technology studies, media studies and software studies. This book is ideal for media studies students, scholars, and practitioners interested in understanding how applied artificial intelligence works in popular, public, and visual culture"--
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Artificial intelligence
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Interactive multimedia
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Entertainment computing
ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Books
Holdings
Permanent Location Current Location Date acquired Full call number Accession Number Koha item type
Gabriel Afolabi Ojo Central Library (Headquarters). Gabriel Afolabi Ojo Central Library (Headquarters). 11/06/2024 Q335 .F74 2023 0195258 Books
Gabriel Afolabi Ojo Central Library (Headquarters). Gabriel Afolabi Ojo Central Library (Headquarters). 11/06/2024 Q335 .F74 2023 0195259 Books
Gabriel Afolabi Ojo Central Library (Headquarters). Gabriel Afolabi Ojo Central Library (Headquarters). 11/06/2024 Q335 .F74 2023 0195868 Books

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