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Digital methodologies in the sociology of religion /

Contributor(s): Cheruvallil-Contractor, SariyaMaterial type: TextTextEdition: 1 [edition]Description: xxvi, 227 pages : illustrationsISBN: 9781472571168; 1472571169; 9781472571151; 1472571150Subject(s): Religion and sociology | Social media | Digital mediaDDC classification: 306.60285
Contents:
Part 1. Digitizing research in the sociology of religion. Methodological challenges, innovations and growing pains in digital religion research / Heidi A. Campbell and Brian Altenhofen -- Surveying the religious and non-religious online / Tristram Hooley and Paul Weller -- Online crowdsourcing methods for identifying and studying religious groups as special populations / Victoria A. Springer, Peter J. Martini and James T. Richardson -- Part 2. Social networking sites and digital ethnography. Facebook as anti-social media: using Facebook groups to engage opponents to the building of Dudley Mosque / Chris Allen -- Analysing YouTube interaction: a discourse-centred approach / Stephen Pihlaja -- Online Sufism: methodological thoughts on researching esoteric Islam in an online context / Sariya Cheruvallil-Contractor -- Studying digital Hinduism / Heinz Scheifinger -- Young Sikhs' religious engagement online / Jasjit Singh -- Part 3. Digital communication. Studying apps: research approaches to the digital Bible / Tim Hutchings -- Videoconferencing as a tool facilitating feminist interviews with Muslim women who wear the Niqab / Anna Piela -- Religious organizations on the Internet: a model to analyse communication effectiveness / Daniel Arasa and Juan Narbona -- Researching authority in religious organizations from a communicative perspective: a connective online-offline approach / Pauline Hope Cheong, Boris J.H.M. Brummans and Jennie M. Hwang -- Part 4. Virtual reality and religion. Online ethnographic research: avatars in virtual worlds / William Sims Bainbridge -- Researching religion, digital games and gamers: (e- )merging methodologies / Simone Heidbrink, Tobias Knoll and Jan Wysocki -- The G-d in the machine: studying the representation and performance of Judaism in video games using multimodal corpus-assisted critical discourse analysis / Isamar Carrillo Masso -- Afterword: Digital methodologies in the sociology of religion -- what next? / Sariya Cheruvallil-Contractor and Suha Shakkour
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Holdings
Item type Current library Call number Status Date due Barcode
Books Books Gabriel Afolabi Ojo Central Library (Headquarters).
BL60.G54 2016 (Browse shelf(Opens below)) Available 0161358
Books Books Gabriel Afolabi Ojo Central Library (Headquarters).
BL60.G54 2016 (Browse shelf(Opens below)) Available 0161238

Part 1. Digitizing research in the sociology of religion. Methodological challenges, innovations and growing pains in digital religion research / Heidi A. Campbell and Brian Altenhofen -- Surveying the religious and non-religious online / Tristram Hooley and Paul Weller -- Online crowdsourcing methods for identifying and studying religious groups as special populations / Victoria A. Springer, Peter J. Martini and James T. Richardson -- Part 2. Social networking sites and digital ethnography. Facebook as anti-social media: using Facebook groups to engage opponents to the building of Dudley Mosque / Chris Allen -- Analysing YouTube interaction: a discourse-centred approach / Stephen Pihlaja -- Online Sufism: methodological thoughts on researching esoteric Islam in an online context / Sariya Cheruvallil-Contractor -- Studying digital Hinduism / Heinz Scheifinger -- Young Sikhs' religious engagement online / Jasjit Singh -- Part 3. Digital communication. Studying apps: research approaches to the digital Bible / Tim Hutchings -- Videoconferencing as a tool facilitating feminist interviews with Muslim women who wear the Niqab / Anna Piela -- Religious organizations on the Internet: a model to analyse communication effectiveness / Daniel Arasa and Juan Narbona -- Researching authority in religious organizations from a communicative perspective: a connective online-offline approach / Pauline Hope Cheong, Boris J.H.M. Brummans and Jennie M. Hwang -- Part 4. Virtual reality and religion. Online ethnographic research: avatars in virtual worlds / William Sims Bainbridge -- Researching religion, digital games and gamers: (e- )merging methodologies / Simone Heidbrink, Tobias Knoll and Jan Wysocki -- The G-d in the machine: studying the representation and performance of Judaism in video games using multimodal corpus-assisted critical discourse analysis / Isamar Carrillo Masso -- Afterword: Digital methodologies in the sociology of religion -- what next? / Sariya Cheruvallil-Contractor and Suha Shakkour

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