000 01251cam a22002897i 4500
020 _a9780128006450
020 _a0128006455
082 0 0 _a006.6/6
100 1 _aPharr, Matt,
245 1 0 _aPhysically based rendering :
250 _aThird edition.
300 _axxix, 1233 pages :
_bIllustrations (some color) ;
500 _aIndex of notation on lining papers.
505 0 _aIntroduction -- Geometry and transformations -- Shapes -- Primitives and intersection acceleration -- Color radiometry -- Camera models -- Sampling and reconstruction -- Reflection models -- Materials -- Texture -- Volume scattering -- Light sources -- Monte Carlo integration -- Light transport I : surface reflection -- Light transport II : volume rendering -- Light transport III : bidirectional methods -- Retrospective and the future.
650 0 _aComputer graphics.
650 0 _aThree-dimensional display systems.
650 0 _aImage processing
650 7 _aComputer graphics.
650 7 _aImage processing
650 7 _aThree-dimensional display systems.
650 7 _aDreidimensionale Computergrafik
650 7 _aRealistische Computergrafik
650 7 _aRendering
700 1 _aJakob, Wenzel,
700 1 _aHumphreys, Greg,
942 _cBK
999 _c1693
_d1693