000 | 01251cam a22002897i 4500 | ||
---|---|---|---|
020 | _a9780128006450 | ||
020 | _a0128006455 | ||
082 | 0 | 0 | _a006.6/6 |
100 | 1 | _aPharr, Matt, | |
245 | 1 | 0 | _aPhysically based rendering : |
250 | _aThird edition. | ||
300 |
_axxix, 1233 pages : _bIllustrations (some color) ; |
||
500 | _aIndex of notation on lining papers. | ||
505 | 0 | _aIntroduction -- Geometry and transformations -- Shapes -- Primitives and intersection acceleration -- Color radiometry -- Camera models -- Sampling and reconstruction -- Reflection models -- Materials -- Texture -- Volume scattering -- Light sources -- Monte Carlo integration -- Light transport I : surface reflection -- Light transport II : volume rendering -- Light transport III : bidirectional methods -- Retrospective and the future. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aImage processing | |
650 | 7 | _aComputer graphics. | |
650 | 7 | _aImage processing | |
650 | 7 | _aThree-dimensional display systems. | |
650 | 7 | _aDreidimensionale Computergrafik | |
650 | 7 | _aRealistische Computergrafik | |
650 | 7 | _aRendering | |
700 | 1 | _aJakob, Wenzel, | |
700 | 1 | _aHumphreys, Greg, | |
942 | _cBK | ||
999 |
_c1693 _d1693 |